Ricciardo, in the second year of a three-season deal with McLaren that has the third year as an option – crucially, on his side – was labouring through another difficult campaign by the time the 2022 season shifted to Monaco. Alonso’s bombshell brought them to the surface. Mercedes driver George Russell cut his F1 teeth with Williams, while Ferrari’s Charles Leclerc got his early reps with Alfa Romeo.īut behind the scenes and well before the Alonso/Aston alliance, Webber’s plans for Piastri were quietly crystallising – and at a time when Ricciardo’s second season at McLaren was heading down a similarly miserable path to his first. Teams farming out drivers to rival outfits further towards the back of the grid is commonplace in F1. If Alonso continued, Alpine – who have invested a significant sum of money in a testing program for Piastri to fast-track his development – were keen for the 2021 Formula 2 champion to race in F1 next season, preferably with a loan arrangement to the Williams team. If Alonso moved on, the Melburnian would be slotted into an Alpine race seat for 2023 alongside incumbent driver Esteban Ocon. All season, it was assumed the pathway for Piastri – Alpine’s reserve driver – would be determined by Alonso’s plans. However, when Alpine’s offer of a one-year deal with a one-year extension on the team’s side was trumped by a cast-iron two-year contract from Aston Martin, Alonso was out – and chaos was in. In the weeks leading up to Hungary, it appeared a formality that Alonso would continue with the team he won two world titles for when it was known as Renault in 2005-06. Vettel vacating his seat was little surprise, but the announcement of his replacement – 41-year-old Alpine driver Fernando Alonso – the day after the race in Budapest was such a shock that Alpine only became privy to the news when Aston Martin’s press release landed. Four-time world champion Sebastian Vettel arrived at the Hungarian Grand Prix to announce that his 2022 campaign with Aston Martin would be his last, revealing he was retiring.
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That tends to mean that there’s a generally younger population or, if that isn’t true for a specific game, non-English speakers from countries with terrible download limits. The key, of course, is that you can get access to an entire world of adventure without having to damage your download allowance or fill your hard drive. They tend not to be especially entertaining or challenging, but you can’t deny that they’re hugely popular. Can occur once every 3 sec.It’s been a while since I’ve played an MMORPG browser game. Has a 3.5% chance to attack one extra time. Increases SPD by 20% and Skill Accuracy by 10% Increases SPD by 15% and Skill Accuracy by 7.5% Increases Accuracy and Skill Accuracy by 1% Increases SPD by 10% and Skill Accuracy by 5% Increases SPD by 1% and Skill Accuracy by 0.5% Target takes 33% less healing effect form potions for 5 sec. He can have highest Skill ENHC from all specializations. Its available after Lv.25.īrutality Warrior goes for most Damage. Each specializtions have its strong and weak points. Talents Talents are specializations your Warrior can take. Inflicts 450% more DMG and an additional 600 Skill DMG Inflicts 400% more DMG and an additional 500 Skill DMG Inflicts 350% more DMG and an additional 400 Skill DMG Inflicts 300% more DMG and an additional 300 Skill DMG Increases SPD by 30% and ATK SPD by 100%Īn ultimate strike that deals a high amount of damage to one target. Greatly enhances combat efficiency in 8 sec. Increases SPD by 30% and ATK SPD by 100%Ĭooldown: 30 sec. Greatly enhances combat efficiency in 7 sec. Increases SPD by 30% and ATK SPD by 100%Ĭooldown: 35 sec. Greatly enhances combat efficiency in 6 sec. Increases SPD by 30% and ATK SPD by 100%Ĭooldown: 40 sec. Greatly enhances combat efficiency in 5 sec. Increases Crit Chance and Hit Chance by 40% for next 3 common attacks. Increases Crit Chance and Hit Chance by 35% for next 3 common attacks. Increases Crit Chance and Hit Chance by 30% for next 3 common attacks. Increases Crit Chance and Hit Chance by 25% for next 3 common attacks. Increases the Crit Chance of your next common attack. Increases a Warrior's Common Attack Crit Damage by 50% Increases a Warrior's Common Attack Crit Damage by 40% Increases a Warrior's Common Attack Crit Damage by 30% Increases a Warrior's Common Attack Crit Damage by 20% Increases the amount of Crit damage dealt. Character blocks 2 incoming attacks within 5 sec. Warrior takes less damage from the next couple attacks. Inflicts 175% more damage and an additional 400 Skill damage Inflicts 150% more damage and an additional 300 Skill damage Inflicts 125% more damage and an additional 200 Skill damage Inflicts 100% more damage and an additional 100 Skill damage Lasts 6 sec.Īttacks enemies in a line in front of you. Lasts 5 sec.Ĭauses 500 Skill damage to nearby enemies. Lasts 4 sec.Ĭauses 400 Skill damage to nearby enemies. Lasts 3 sec.Ĭauses 300 Skill damage to nearby enemies. Suitable for tanking.Ĭauses 200 Skill damage to nearby enemies. Causes high threat against certain monsters. Taunts nearby enemies and lowers their Defense. Strikes target with a heavy ranged attack.ĭeals damage to the target and slows it down. Increases Warrior’s max HP, for better survivability against monsters. Inflicts 25% more damage and an additional 500 Skill damage. Inflicts 25% more damage and an additional 300 Skill damage. Inflicts 25% more damage and an additional 200 Skill damage. Inflicts 25% more damage and an additional 100 Skill damage. Inflicts 135% damage and an additional 240 skill damage.Īpproach a target instantly to deliver a devastating strike. Inflicts 120% damage and an additional 120 skill damage. Inflicts 105% more damage and an additional 60 skill damage. Inflicts 90% more damage and an additional 30 Skill damage Mages and Rangers can be troublesome when duelling at lower levels.Īttack a target with your weapon, dealing massive damage.Must get up close to deal a lot of damage.They have powerful presences in PvP because they have high HP and defence but can still dish out lots of damage. The warrior is most suited for close-quarters combat and are prone to kiting by the other two classes, in a party they are usually the tanks and lead the charge. An immense amount of health guarantees that the warrior has the most survivability of all classes out there. The warrior possesses powerful close-combat abilities and indomitable tenacity, capable of dishing out massive amounts of damage while enduring the blows of numerous more. It's hard to call the A10 aesthetically pleasing, but there is something to admire in the simplicity of it all. Something braided would feel much better and match the durability that the shell carries. We were extra-stressed about ensuring that the cable was straight at all times because it feels rather fragile. The end result is a cable that's prone to kinking and will easily fray, specifically at the "joints where the cable meets the connector," if gamers aren't careful. Although it's fairly lengthy, it's very much a "stock" cable, lined with thin rubber and capped with basic connectors. Unfortunately, the cable that comes packaged with the A10 isn't nearly as durable. Although it's obviously not recommended that players spend their time trying to bend the headband until it breaks, it's comforting to know it will easily survive drops and accidental bends. There are a variety of shots on the ASTRO Gaming website and Amazon that showcase someone twisting the headband in an almost corkscrew-like fashion, and we're happy to announce that the photos aren't an exaggeration. The extra-large ear cups on the A10 will bear the brunt of any drops and the headband features extreme flexibility. No matter how careful players are with their devices, it's always possible to drop them or accidentally knock them off a desk. We gave it a few "drops" from about 3 to 4 feet, and it held up surprisingly well. It's chunky and might feel a bit clunky overall to some, but its flexible shell should keep the internals safe should players accidentally drop the device or twist it awkwardly. When it comes to durability, it's hard to find much fault in the headset's outer exterior. Right out of the box, players should notice just how weighty the peripheral feels, thanks to its wide frame and extra-thick plastic. Here's a look at the good and bad concerning the Astro Gaming A10 wired headset. We also performed a "drop test," giving the overall hardware a good quality control check concerning its durability. We spent few nights using the device for a variety of games, both multiplayer and single-player. But does a drop in price also equal a drop in quality? Not as much as players would think, but there are still some pretty glaring issues with the lower-tier headset. Thankfully, ASTRO Gaming's A10 wired headset works with a variety of platforms and definitely won't break the bank compared to some of the company's deluxe variants. But some of ASTRO Gaming's equipment can be pretty expensive, especially concerning the average gamer that's simply looking for a quality headset that will help them communicate with teammates online. They produce high-quality devices and even have some of the world's best gamers and streamers using their products, like MLG Champion Nickmercs. There is a lot of love about what ASTRO has put together with its A10 peripheral, and although there is a Generation II wireless variant, this wired version should appeal more to those that are looking for a PlayStation-tuned headset that looks and sounds like a top-of-the-line headset without having to shovel out additional money for batteries or wait for lengthy charging times between play sessions.ĪSTRO Gaming has done well to make a name for itself among the slew of gaming peripheral companies lately. The sub-$60 Xbox, PC, Crossplay, and PlayStation-compatible device is an outlier among a sea of other audible devices that offer much less in terms of features and quality at the price point. The ASTRO Gaming A10 wired headset doesn't look like a run-of-the-mill mid-range headset at first glance. If you do a fast roll to the right with something like the Raptor jet the sim remains to the right and the smoothing will washout to level once the stick is released, so it feels far more realistic, particularly with the Rift as you also see the visual in game cues matching the motion sensation. What it means is that with Extra2 and the settings you describe you can do an 8 point roll and between each of the 8 points the sim is actually giving the sensation of moving to the right each time, as the pause between each is enough for the smoothing to kick in. I hope we can have similar plugin functionality added to other flight titles in future upgrades, as it makes such a difference in realism. Thanks so much for the extensive introduction, overview and tips it is nice to see flight simming getting specific attention on how to best set it up for motion sims, and how to get the most out of it. I'm new to Active Sky Next so still tinkering with the best settings for that. I will likely add more to the thread as I tinker and prod with various settings. ROCCAT flight Panel (Home made / free) (Controls Gears / Flaps / Auto Pilot / Radio / NAV / Map / GPS / ILS ) REX 4 Texture Direct + Soft Clouds AU$50 (Environment Textures like Water / Sea / Grass)Ĭessna Pro Yoke and Throttle Quadrant AU$200 ORBX FTX YWOL Airport AU$20 (My local strip)Īctive Sky Next AU$50 (Realtime Weather Engine) But we are SIM BUILDERS!! Cost is secondary!! ) (I have got these over the years, but if you had to get these all at once, These are the add on's I have and their rough costs. Thankfully I had a few of the good add-ons for FSX which I can install into Prepar3D, otherwise it can get expensive!! These two settings help with that sensation. Reach height and just stop, they reach an altitude and then level off, in a curve. If you get this value right along with heave it will give the sensation of the plane "settling" as you level off. This makes a huge difference to pitch because The smoothing enables the sim to return to "level" in a controlled manner. (I don't use Sway, but might experiment with it soon to give the sideways movement you feel in turbulence.) In short, if you are using 90% pitch and 90% roll at the same time in a plane, you're likely in trouble!! This is a personal choice and you will need to experiment. I want to get the full range from my sim, so I have it set to 90% and then tune the "tuning centre" to get the feel Now, those numbers don't add up to 100%, however in a flight sim the axis movements are much more subtle, so in a roll or climb I can't give screen shots unfortunately as I'm not at home at the moment, but My settings for Prepar3D are: will get to that soon) and the roll feels much more natural. As you exit the roll, the sim will slowly Make the roll faster, the sim will take advantage of the axis and lean even further. The behaviour has changed so that as you lean into a right roll for example, the sim will lean to the right, but as you To fix this, you use EXTRA2 for ROLL and EXTRA1 for Pitch. The sim will reset the Roll axis and "snap" the simulator back to the opposite angle, so you get "rocked" around when it shouldīe a lean to the right or left, not "bounced" left and right. If you use traditional roll and pitch (as you would for Racing games) when you do a 180 roll in an aircraft Setting up for changed this plugin to behave more like the Elite Dangerous plugin and the you get a far better If I could recommend one hardware upgrade.ĭedicate an SSD to Prepar3D (240GB) and install it and all the add-ons to this drive.Įach time you move airports the shaders and textures regenerate which on a (I can see racing players shaking their heads at less than 60fps,īut for a Flight sim anything around 25fps and above is fine ) My system is not a beast by any stretch, but I can max out most of the sliders and get good frame rates (25+) It's based on the FSX engine, but they started again from the ground up to give a good flying experience If you are even remotely interested in taking to the virtual skies, this is the software for you. While I love a good racing Sim, flight sims was my passion, however FSX was never very stable and had aįew issues, not least being a 32bit application in a 64bit world - So I lost interest years ago. I can't afford flying sessions, but my friend has his private pilot license so I have been for a fewĬircuits in a Cessna at my local strip with me at the controls. First, I have to thank for re-igniting my interest in Flight sims with his recommendation of Prepar3D! You can find the full tier list of heroes, and their initial Armor values, at the official blog.Patch notes for Patch 21.8 are here and the update is really big! It should already be live on PC as I’m writing this, and mobile release should follow soon-ish (it’s usually up to a few hours after PC). Although the extra armor gained at the beginning of the game may not be much, it certainly helps, and I’m eager to see how much of an effect the reintroduction of Armor will have for the balance of Battlegrounds. With all of that in mind, it remains to be seen if Armor will work as well now as it did before Buddies were in the game. The caveat is that, since Buddies were introduced, that strategy has become far less viable: losing games is counter-productive to building your Buddy meter, so more and more players are aiming to win those early games instead of aggressively upgrading their Taverns. After all, because of their higher health, they can “afford” to not play many minions on a given turn - accepting that their chances of losing their fight on that turn are higher than if they had purchased lots of minions to boost their Warband - in exchange for a better minion selection on the next one. Other heroes, like Patchwerk, can make use of their boosted health to be more aggressive when playing minion tribes like Demons - which have several health-draining effects in exchange for extra power.īut a strategy that any hero can adopt, making use of this extra armor, is to upgrade their Tavern Tier earlier than everyone else. Certain hero powers, like that of Lich Baz’hial, will directly transform your health into an advantage in the game. That’s because Armor - which essentially means extra health - isn’t simply a measure of how long you can last until you’re defeated: it can also be used as a resource. Kay, who used to be a “tier 7” hero - squarely at the bottom of the food chain - has since been buffed and is now on “tier 1,” among the strongest heroes in the game.Įvidence suggests that the previous time the Armor system was attempted, it did make the game more balanced. Since the previous iteration of the Armor system, those tiers have shifted considerably. The Armor system is an attempt to apply a solution that should work for every hero in the game: they’re placed in relative “tiers” of power, and gain a random amount of Armor at the start of every game, which is higher for each tier (and zero for tier 1, where the heroes who have been deemed the “strongest” ones are placed). Yet, since it’s a game mode where all players begin each match on equal standing - being offered a selection of random heroes to pick one from - it’s crucial that those options are at least balanced enough to give all players a fighting chance, since they have no other means to increase their power. If you take a game mode like Battlegrounds, with so many different heroes - each with their own completely unique Hero Power and Buddy - achieving perfect balance seems almost impossible. Once again, weaker heroes will be given a better fighting chance by receiving some extra armor, which might make the overall environment more balanced.Īs we all know, game design is hard in general, and making a well-balanced game is a very challenging task. Hearthstone’s Armor system for Battlegrounds, which had been introduced in patch 21.8, and then removed once Buddies were introduced, is making its return on patch 22.6. Stability AI, which has a partnership with startup Spawning to respect “opt-out” requests from these artists, says that it hasn’t removed all flagged artwork from its training data sets but that it “continues to incorporate artists’ requests.” But that hasn’t stopped several artists and stock photo company Getty Images from filing lawsuits to stop the practice. Stability AI claims that it’s shielded from legal liability by fair use doctrine, at least in the U.S. Stable Diffusion XL 1.0’s training set also includes artwork from artists who’ve protested against companies including Stability AI using their work as training data for generative AI models. But he added that Stability AI’s taken “extra steps” to mitigate harmful content generation by filtering the model’s training data for “unsafe” imagery, releasing new warnings related to problematic prompts and blocking as many individual problematic terms in the tool as possible. Penna doesn’t deny that abuse is possible - and acknowledges that the model contains certain biases, as well. Countless others show how to fine-tune the base Stable Diffusion models to generate porn. That’s partially a reflection of the data that was used to train it: millions of images from around the web.Ĭountless tutorials demonstrate how to use Stability AI’s own tools, including DreamStudio, an open source front end for Stable Diffusion, to create deepfakes. The open source version of Stable Diffusion XL 1.0 can, in theory, be used by bad actors to generate toxic or harmful content, like nonconsensual deepfakes. “We hope that by releasing this much more powerful open source model, the resolution of the images will not be the only thing that quadruples, but also advancements that will greatly benefit all users,” he added.īut as with previous versions of Stable Diffusion, the model raises sticky moral issues. Moreover, the model understands complicated, multi-part instructions given in short prompts, whereas previous Stable Diffusion models needed longer text prompts.Īn image generated by Stable Diffusion XL 1.0. While many of the best text-to-image models struggle to generate images with legible logos, much less calligraphy or fonts, Stable Diffusion XL 1.0 is capable of “advanced” text generation and legibility, Penna says.Īnd, as reported by SiliconAngle and VentureBeat, Stable Diffusion XL 1.0 supports inpainting (reconstructing missing parts of an image), outpainting (extending existing images) and “image-to-image” prompts - meaning users can input an image and add some text prompts to create more detailed variations of that picture. Stable Diffusion XL 1.0 is improved in the area of text generation, in addition. “It’s also easier to use, capable of complex designs with basic natural language processing prompting.” “Stable Diffusion XL 1.0 is customizable, ready for fine-tuning for concepts and styles,” Penna said. The previous-gen Stable Diffusion model, Stable Diffusion XL 0.9, could produce higher-resolution images as well, but required more computational might. “Parameters” are the parts of a model learned from training data and essentially define the skill of the model on a problem, in this case generating images. In an interview with TechCrunch, Joe Penna, Stability AI’s head of applied machine learning, noted that Stable Diffusion XL 1.0, which contains 3.5 billion parameters, can yield full 1-megapixel resolution images “in seconds” in multiple aspect ratios. Available in open source on GitHub in addition to Stability’s API and consumer apps, ClipDrop and DreamStudio, Stable Diffusion XL 1.0 delivers “more vibrant” and “accurate” colors and better contrast, shadows and lighting compared to its predecessor, Stability claims. Today, Stability AI announced the launch of Stable Diffusion XL 1.0, a text-to-image model that the company describes as its “most advanced” release to date. AI startup Stability AI continues to refine its generative AI models in the face of increasing competition - and ethical challenges. To redeem your GOG Galaxy Code, follow these simple steps: Cloud saves: Save your game progress between computers and pick up where you left on a different device with cloud saves.One-click installation: With one-click installation, gamers can easily install and update all their favorite games via the GOG Galaxy Client without worrying about manual installation.Auto-Updating: GOG Galaxy automatically checks for updates for your installed games and installs them without disrupting your gameplay. Convenient library management: Check out your game’s trophies, game history, achievements, and playtime all in a single location where you can easily manage everything.Bonus content: Get exclusive access to pre-order bonuses, soundtracks, manuals and other premium content that comes with select GOG games.With GOG Galaxy Code, you’ll enjoy access to a range of great features and benefits, including: What are the Benefits of GOG Galaxy Code? Once the code is redeemed, you can enjoy all the benefits associated with GOG Galaxy. The code can be redeemed either through the GOG Galaxy Client or by using the GOG Website. What is a GOG Galaxy Code?Ī GOG Galaxy Code is a unique 12-digit code that is generated when you make a purchase on GOG.com or is provided from a third-party website like GiveawayOfTheDay or Humble Bundle. What’s even better is that GOG provides users with exclusive benefits when they use their GOG Galaxy Code. Gamers can quickly purchase, install and enjoy all of their favorites from GOG’s extensive library without any additional installation needed. GOG Galaxy is a gaming platform that provides users with access to hundreds of great titles, deals and discounts, services and updates all in one place. My bag left and I went to the gate with boarding pass in hand, but they would not let me board and said I hadn’t checked in. On my incoming trip, they printed your bag tag when you brought your bag to the counter. She printed it for me and told me I should’ve already printed it. When I went to check in my bag, the attendant scolded me that I had not printed a bag tag and told me “look at everyone else they have tags on their bags“ and I offered to leave the line and go to the kiosk and print it. I was assigned an A number, and downloaded my boarding passes to my phone for my flight as well as my connecting flight. I bought a ticket that says they would auto check in for me 24 hours ahead and got an email confirmation that I was checked in. I am grateful you service the needs of your customers where possible and being there to help. Thanks Southwest for being our No.1, Goto Airline Service. Four weeks later the college changes the date of graduation, and you are left with only 2-3 wks before the new graduation date, having to change all your plans! SW, has always helped us with unexpected changes w/o penalizing with outrageous fees for things we couldn’t prevent or needed to change. that student could have a date for you, so you purchase the tickets in advance in order to get the best pricing. Take a college student athlete graduating. They are a passenger friendly service with luggage + carryon, airfare + exchanges! They still put the passenger/customer needs a part of the equation when you are PLANNING a trip! Keyword here “planning.” Most of us don’t always know what outcomes of our trips may be. SW’s customer service has always been on point, helpful, and quick service-faster than most. Southwest is my Goto Airline! Southwest (SW) has been my Goto airlines for the past 14 years since my oldest daughter starting traveling for Debate competitions and my other children followed. You can then use those points to purchase more flights! Did you forget to add your Rapid Rewards® number during booking? – No worries, add it after booking your flight and earn points. Sign up for Rapid Rewards® and earn points on your flights. Use our app to quickly book all of your travel needs. More of a rental car person? You can do that in the app, too. Thanks to our partnership with Lyft®, you can now use the app to help you request a Lyft®! You’ll know key information like estimated time of arrival and estimated price before booking. 2Due to licensing restrictions, on WiFi-enabled international flights free live TV and iHeartRadio may not be available for the full duration of flight.Ĭontact our Customer Representatives through Live Chat by scrolling down to Contact Us in the navigation drawer and then tap on “Chat.” Use the app to take you to our Inflight Entertainment Portal1 where you can watch free live TV2, listen to free music from iHeartRadio2, access free on-demand TV episodes, and view free movies.ġAvailable only on WiFi-enabled aircraft. Your unused Southwest® flight credit(s) will show in ‘My Account’, within ‘travel funds’ section. You can now use flight credits, Southwest LUV Vouchers, and gift cards when changing your flight in the app. Don’t forget to add your Mobile Boarding Passes to Apple Wallet!Īpple Pay® is now available as a payment option in the iOS app! This is an additional option to our other available payment methods - PayPal® or Credit/Debit Cards. Find the details you need quickly: Flight Number, Confirmation Number, Boarding Time, Tier Status, and TSA Pre-Check. Southwest passes have rich color and bold font, which makes seeing your Gate and Boarding Position very clear. Get mobile boarding passes for all passengers on your trip 24 hours in advance. Get the information you need right at your fingertips on the home screen - gate information, boarding position, flight status, and more. Use Face ID® to make booking even faster! You can also store your credit cards. Plus, add extras like EarlyBird Check-In®.īook a trip in just a few quick taps. If the dough is too dry and difficult to shape, lightly dampen your hands first. Roll each cube between the palms of your hands to form small balls. Dust the logs with tapioca flour and cut the dough evenly, into cubes slightly less than 1/4-inch wide. Separate the paste into three equal pieces, and roll each piece into logs slightly less than 1/4-inch wide. The paste should spring back when gently poked with a finger. If it’s too wet, add more flour, 1 teaspoon at a time. If the paste is too dry and crusty, add cold water, 1 teaspoon at a time. Work out as many of the lumps as possible. The paste will be very sticky, so keep it well floured. Knead the paste until dough-like and form it into a ball. (The easiest way to do this is by scooping the paste with a metal spoon and using a silicone spatula to push the paste onto the counter.) Let the paste cool until it can be handled, about 5 minutes. Sprinkle some tapioca flour onto a clean, dry counter and transfer the paste onto the floured surface. Remove from the heat and stir in the remaining tapioca flour, until thoroughly combined. Add the food coloring, if using, and stir to combine, then add 1/4 cup (35 grams) of tapioca flour and stir vigorously with a large metal spoon until a very sticky paste forms. Make the tapioca balls: In a medium saucepan over medium-high heat, combine the brown sugar and water and, stirring constantly, bring to a rolling boil. Transfer the syrup to a 2-cup plastic or glass container, cover and refrigerate at least 1 hour, or until thoroughly chilled. Remove from the heat and let cool to room temperature. Remove the boba balls from the saucepan into a deep bowl, then pour the simple syrup over them to cover completely.Īdd two tablespoons of boba balls into a long glass, pour chilled black tea and cold coconut milk over them, add ice and enjoy cold.Make the syrup: In a small saucepan over medium heat, combine the water with the granulated and brown sugars and stir until the mixture dissolves.Place the boba dough balls into a saucepan filled with water, bring to a boil, then cover and simmer for further 10 minutes.Next, form the medium dough pieces into smaller logs, then cut them to form small balls. Roll the dough into a log, then cut into medium pieces.Sprinkle some tapioca flour onto a work surface, then transfer the boba dough onto it.Add in the tapioca flour and stir until it forms a soft, sticky dough. Place the coconut sugar and water in a small saucepan over medium-high heat, stir until all the sugar is dissolved.Bring to a boil, then remove from the heat and set aside.In a medium saucepan, place the water and coconut sugar, stir until all the sugar dissolves.Remove the tea bags and refrigerate the tea to chill. Tea is optional for this recipe, but I really enjoy the mix of tea, tapioca pearls, and sweet coconut milk! Boil 4 cups of water and seep eight black tea bags in the water for 3-5 minutes. To make the simple syrup, you will boil water and sugar together and remove them from the heat. I used coconut sugar to make the syrup, but other granulated sweeteners like organic white sugar, brown sugar, and maple sugar will work. The first step in making bubble tea is the simple syrup. Coconut milk, cold (you can also make your own coconut milk at home).1/2 cup tapioca flour + extra for rolling the boba.8 tea bags of black tea, oolong tea, or jasmine tea or various green teas (each offer different flavors).I’ve linked out to buying guides for some of the less common ingredients. There are a lot of moving parts here, but fortunately most of the ingredients are readily available (like water, ice, and tea). This drink is eye-catching, but it’s delicious too!īelow, I will share how to make this recipe from scratch, but if you’d like to use store-bought tapioca pearls, you can! I wanted to offer a from-scratch recipe for the adventurous cook or those who need to avoid specific ingredients. Boba team, also known as bubble tea, is a sweet milk tea with soft tapioca pearls (bubbles). Flowers no longer act as obstacles to projectiles. The plasma monkey damage per shot has been increased to 2 from 1. Dart & Super Monkeys are now much more accurate. Difficulties (easy, medium, hard) each difficulty has a different boss monkey which spawns in the final round, you receive less cash the higher the difficulty, and tougher difficulties have more rounds (20 in easy, 25 in medium, 30 in hard). Moabs have larger hitboxes, move at half the speed of a normal bloon and are not affected by regrow, but they gain 25 health per upgrade! MOABS! Players can now upgrade the "MOAB Health" stat to become a moab. The sun temple no longer spawns in endless mode, but sun avatars have a random chance of spawning after round 30. Endless Mode is now out of beta, starting from round 40, tower damage will slowly increase. Slowing towers such as arctic wind now slow you down to half of your current max speed, as opposed to half of the starting out speed. The AI can place road spikes and glue on the track, these have also been added to the monkey's arsenal. Bloon Abilities! Super speed, fortification and regrow amp are new abilities that can be bought and used once per round. Multiplayer! A new game mode in which one player plays as a monkey placing down towers, and the other player plays as the bloon and tries to get to round 20! Lowered range of tack shooter to actually match btd 6 ZOMG added once the moab health reaches >250ġ2. Spike nerfed to only do half the damage and hitbox has also been made slightly smaller (still subject to change)ġ1. Moab now moves at 0.65x the bloon speed instead of 0.5x, also slightly lowered cost but decreased effectiveness of speedboost on it to encourage the tanky but slow playstyleĩ. Added time limit for bloon per round to avoid AFK players (resets if the bloon dies)Ĩ. Upped super monkey cost (still subject to change)ħ. Altered abilities to be more powerful early on but they now give less and less multiplier the more they are upgradedĦ. Added option to mute music in main menuĥ. Fixed private matches not starting if players both try to join too quicklyĤ. Corrosive glue no longer does damage after you finish the roundģ. Glue projectile no longer passes through wallsĢ. Small update this time around, some features but mostly bug fixes and balancing:ġ. MAKE SURE YOU DOWNLOAD THE LATEST VERSION OF THE GAME BELOW TO PLAY WITH PLAYERS THAT ALSO HAVE THIS UPDATE. |
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